Giant Bomb’s Patrick Klepek had a lengthy, but insightful conversation with BioWare’s Manveer Heir on the state of gaming journalism, reviews and criticism specifically.
It’s an excellent read even if you aren’t a writer, it’s not often we get to see what the developer thinks about how their game is received and portrayed to their audience.
A grand, tragic story of one Planetside faction’s last stand.
Leigh Alexander examines the life of a writer in a brutally honest fashion. I love it.
Simon Parkin’s interview with Phil Fish (Fez) brings to light the hardships indie game development can entail.
Patricia Hernandez finds herself in Catherine’s protagonist, causing memories she avoided revisiting to creep back into her conscious.
This interview with Douglas Wilson (B.U.T.T.O.N., Johann Sebastion Joust) is a very interesting look into how he sees game development.